2D与3D世界的融合及自定义动画实现
1. 2D与3D世界的融合
在开发中,将2D与3D世界融合能为用户带来独特的体验。下面我们来详细探讨相关技术和实现方法。
1.1 3D对象的交互动画
在创建3D交互场景时,可以通过在面板构造函数中调用CreateViewport()方法来添加交互逻辑。以下是具体代码:
private void CreateViewport() { _viewport = ResourceManager.Get<Viewport3D>("3DViewport_Interactive"); _modelContainer = LocateModelContainer(); _modelContainer.MouseLeftButtonDown += ModelContainer_MouseLeftButtonDown; } private void ModelContainer_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (_prevHitModel != null) { int prevIndex = _modelContainer.Children.IndexOf(_prevHitModel); Storyboard anim = ConstructStoryboard(prevIndex); (anim.Children[0] as DoubleAnima